The latest content patch has been out nearly two weeks and by now everyone should have picked their new talents and glyphs for pretty much all of their toons. This patch brought a lot of changes to the game including the revamped talent system, which I’m still on the fence about. I felt a little bummed when my warlock hit 83 the other day and I was all excited about setting a talent point but then remembered I don’t get to do that until 85. I have not had an opportunity yet to try out any of the new rotations to get a sense of whether the specs I chose for my classes match my play style. I imagine that I may have to spend some cash changing my talents around until I find something that best suits me.
I’m also curious how this will change the concept of theorycrafting. I thought one of the motivations behind Blizzard’s decision to change the talent system was to prevent players from being forced to use a specific spec. It always annoyed me when I would get a whisper from someone while in a LFG dungeon that I should have put X number of points in Y talent.
I think one of my favorite changes are the changes to the minor glyphs. Instead of utility, for the most part, they are just goofy, cosmetic changes. I really think it adds more depth to the customization of your character. They saved the major glyphs for game play modification. Expect to see things like your shadow orbs appear as shadow ravens, polymorph porcupine, charge leaves a trail of flames, four wings with avenger’s wrath, etc. I could go on forever so log in and check it out.
There is so much more going on with this patch that I don’t think I could possibly cover it all without causing your eyes to glaze over and decrease your heart rate. Overall I’m pretty satisfied with the changes with this patch and it does make me a bit more excited for the Mists expansion. If you have been away from the game for a while, I would come back and check out the latest changes, you might be pleasantly surprised.
Cheers!