A Geek's Cogitations, Conjectures and other Cortical Experiences

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WoW: The War Within By the Numbers

The second part of wrapping up another World of Warcraft expansion is to go over the numbers from my spreadsheets. At the beginning of the expansion, I had 22 characters at 70; 4 of which were created during the Mists of Pandaria Remix event. I also started with 6.8 million gold (across all toons) and 620 mounts. So now that the war (within) has ended, let’s get into the numbers.

Alts, Gold, and Gear

As I said, at the start of the expansion, I had 22 characters at level 70. The goal was to get all of them to 80 before the expansion ended. Before the launch of the expansion, Blizzard alluded to the fact that we would only have a year before the next expansion. It was actually about 18 months. Be that as it may, I leveled all 22 characters in just under a year (July 7th is when the last character hit 70).

Anth on a pile of gold

A quick note before I talk about the gear. When the Midnight pre-patch launched, the item levels were squished. It was a difference of approximately 560 item levels. So when I talk about the ending values, it is based on a calculation of the pre-patch item level plus 560.

The average item level of a fresh level 70 was approximately 540.08. The average item level of my alts at the end of the expansion is 686.59. My raiding character (ie, my main) reached an item level of 714.31, which means the difference (of the average) from my main was 27.72. At the end of Dragonflight, it was 27.05. It’s interesting that I hit about the same number.

At the start of the expansion, I had about 6.88 million gold. I am finishing with approximately 8.85 million, which represents a net profit of just under 2 million gold. The only large expense was another 100k for the augment rune and the countless thousands of gold I have already dumped into housing. If housing hadn’t been introduced in the pre-patch, I’m sure I would have made a profit of over 2 million gold.

Mounts and Professions

The mount haul in The War Within was outstanding. During Dragonflight, I obtained 154 new mounts, including those from the Mists of Pandaria remix event. I started the expansion with 620 mounts, and I’m closing out The War Within with 833 mounts! That is an increase of 213 mounts; so I blew last expansion’s count out of the water.

Siesbarg was the most difficult mount to obtain

Legion Remix introduced 44 new mounts, of which I obtained all of them. If Simple Armory is accurate, of the 92 mounts available in The War Within, I obtained 65 of them, which is 71% of the mounts available in the expansion.

The most difficult mount to obtain was Siesbarg. It required a drop from a rare that started a quest. Several quests followed in which you had to obtain thousands of quest items from mobs all around the quest zones and the raids. It took quite a while.

My fondness for the changes made to professions did not grow with this expansion. It’s still tedious to obtain the knowledge points, and the amount of materials needed to craft certain items is obnoxious. I did manage to max all 11 professions this expansion. I’m sure a lot of that was due, in part, to the consolidation of materials in the warbank and the introduction of patron crafting orders.

With that said, 64% of my characters maxed out their professions, and all of them have profession accessories and tools with a minimum of uncommon quality (i.e., green).

And with that, it’s time for Midnight.

For the Alliance!


If zombies attack the world, everyone will run and hide. Except for us gamers, of course. We’ve been waiting for this all our lives!

WoW: Ending The War Within

Blizzard’s 11th World of Warcraft expansion is coming to a close. This is also the first of the Worldsoul Trilogy. As usual, I like to go over the highlights and the lowlights at the end of an expansion.

This was a pretty good expansion. The leveling experience was interesting, and the story was engaging for most of the expansion. This probably ranks about the middle of the pack of all the expansions. I’d probably choose it for leveling a future alt.

WoW: State of the Raid Season 2

In a few weeks, the 11.2 patch will drop for The War Within, heralding the final season of this expansion. Therefore, it’s time for a quick State of the Raid update for Season 2.

The raid team remains a formidable killing machine. We have cleared Heroic Liberation of Undermine twice, thus securing our Ahead of the Curve achievement for all the raiders. We’ve also been running a few alt raids, which have been very fruitful and a nice change of pace. We also decided to complete the Glory of the Raider achievements for both raids in this expansion, which we haven’t done since Legion.

The War Within State of the Raid Update

Camel - Hump Day!

It’s time for a gaming update. We are on the brink of the first major content patch for The War Within, 11.1. I always like to briefly update you on how things are going from a raid perspective and other WoW activities like Mythic+ and leveling.

The team defeated Heroic Queen Ansurek for the first time on December 12th, thus receiving the Ahead of the Curve for 11.0. We even managed to do it a second time for anyone absent for the first kill. We did a few alt runs and a rather interesting team celebration on Moonguard (IYKYK). After that, we decided to take a little break from raiding until the 11.1 patch.

WoW: Dragonflight By the Numbers

I don’t hide that I’m a bit of a nerd and this goes beyond the fact that I play video games. As a programmer, I’m very data-driven. So much so that I keep spreadsheets on my game progression in World of Warcraft. After playing the game for nearly 20 years, I have built quite a toon army. So how else am I supposed to keep track of all those alts? Now that we have bid adieu to the dragons, let’s take a look at Dragonflight by the numbers.

WoW: Bidding Adieu to the Dragons

Another World of Warcraft expansion is in the books. While we prepare for The War Within let’s reflect on Dragonflight, Blizzard’s 10th expansion. This will cover some of my likes and dislikes regarding the story, the content, and new and updated systems.

Overall it is a decent expansion. It’s much better than Shadowlands and, in my humble opinion, it’s better than Burning Crusade and Warlords of Draenor. Wrath of the Lich King remains my favorite of the expansions, followed by Legion and Dragonflight may just come in third. The dragons have always been one of my favorite races in WoW.

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