A Geek's Cogitations, Conjectures and other Cortical Experiences

Tag: SWTOR Page 12 of 19

The MMO Times: Good Neewwws Everybody!

Issue 38

Greetings Fellow Gamers! It has been a very exciting week, culminating with the early access launch of The Secret World. There have been new updates and major announcements that will have many gamers giddy like a little school girl. Obviously the biggest news this week was the release of SWTOR’s Game Update 1.3 and the announcement of the Guild Wars 2 release date.

I hope to provide a post soon of my impressions of the 1.3 patch (similar to what I did for 1.2) so look or check back for that. There is also more information about account-wide mounts for MoP, more MechWarrior Online news and a very interesting article about the Jet Li sponsored MMO, Age of Wushu. Enjoy!

Biggs On: Why I Still Play SWTOR

It has been a tumultuous time for Bioware and EA lately. The layoffs, server mergers, and plummet in stock price has been a pretty grim omen for the game manufacturer. SWTOR and Bioware have been receiving some tough criticisms from the gaming community and its sad to see such negativity because honestly I really enjoy playing SWTOR. I would say I enjoy it more then WoW and a lot more then Diablo III (I just couldn’t get into Diablo III – I like DC Universe Online more then D3, but I digress).

All the things people complain are wrong with the game I don’t see as negatives. I enjoy the story, the quests, the gameplay, the feel of the game. I love how crafting works, combat, instances, raids, pvp and traveling between planets is an appropriate concept for the game because its freaking Star Wars! In fact there is very little that annoys me about the game; the harsh feedback and whining from the gaming community is more annoying then anything in the game.

Yes, it plays like WoW so I would agree that one could loosely suggest its a WoW clone, but when did that become a negative? It seems to me that creating a clone of a previously successful game was the formula for success. Case in point: WoW was labeled as a clone of EverQuest and some may even argue that EverQuest was a clone of something older then it (perhaps Lineage or Ultima Online). The point is, games are made to parallel their predecessors or competitors to entice players to try their game. The more alike the game is to something they have played before, the easier it is to keep them playing it.

I have no control over the destiny of SWTOR. If Bioware has to shut it down then I am going to try to keep playing it until that day. I do think that if they were successful in going to a Free-2-Play model they may see people come back in droves because it really is a fun game. The risk though is now that they are consolidating servers, if they get a sudden influx of returning (or new) players, it may cause over-population and performance issues. It’s a difficult line to walk especially since gamers these days are so fickle and the market is saturated with so many games.

In the end, these games are a business and therefore they must make money. I trust that Bioware and EA will do what is necessary to keep producing great games. Who knows, perhaps those people that are constantly whining and complaining are the minority because the people that are content with the state of the games are too busy playing them instead of crying to complete strangers (who don’t give a rip) on the Internet.

Cheers!

The MMO Times: Summertime Fun!

Issue 37

Welcome back! It looks like I have become more diligent posting a new Times each week. Summer has arrived which means the countdown to some of summer’s biggest releases has begun. The Secret World will soon be out (July 3rd) but I know the most anticipated upcoming release is Guild Wars 2.

There is some exciting news in this issue. Some updates on the SWTOR server transfers (its good news for once), as well as news on its upcoming 1.3 update. Some exciting DC Universe news as well as MechWarrior Online, World of Tanks and The Secret World. By the way, yours truly has a beta invite to this weekends final beta test for The Secret World, I hope to get in there and check it out and maybe provide you all with a post about my thoughts and impressions.

The MMO Times: Back to Business

Issue 36

Greetings Gamers! Now that all the fun and “geekery” of E3 is over and all of us are coming off our nerd-highs, its time to get back to business. We heard a lot of cool things that are in store for several of our favorite MMO franchises as well as some exciting news about upcoming console games (ex: Halo 4 and The Last of Us – check out the gameplay video).

As we move into the summer months, when there are usually big titles released for all of those on summer vacation, we are hearing more MoP, TERA and Diablo news. We will also have to say goodbye to another MMO as another difficult decision had to be made to shutdown the servers of a classic MMO with a good six year run. Details on the SWTOR server transfers, collector’s edition pets and mounts, and the RMAH (Real Money Auction House) can all be found in this issue. Enjoy!

The MMO Times: E3 2012

Issue 35

Welcome to E3 week, Gamers!! Since E3 is this week we are going to hear a plethora of gaming news coming out from the LA Convention Center. I hope to have captured only the pertinent and interesting stories as there were details coming out about non-MMO and console games as well.

Also, I’m not going to only have E3 stories because there are goodies that are still under development that will be announced in parallel with all the news flowing out of LA. In fact there are patches that went live this week for a couple of well known MMOs.

The MMO Times: The Power of The Force Compels You!

Issue 34

Hello Again, Gamers! As the excitement of Diablo III finally quells, the MMO world suffered some disturbing news this past week. All of the employees at 38 Studios have officially been laid off as more drama continues to emerge from Curt Schillings disastrous foray into MMO development. Bioware also announced that they had to layoff several developers and will be performing server merges, however this does not spell doom for SWTOR. There are still 1.3 million active players and obviously layoffs are just part of the business (Blizzard did the same thing a few months ago).

Despite these unfortunate events, there is still something to be excited about for World of Warcraft and SWTOR players. More interesting changes are coming out from the recent beta build for MoP and the SWTOR devs (that are still employed) have more details of what to expect in the 1.3 update. There is also some more exciting news for RIFT fans and anyone excited about the upcoming Marvel Heroes MMO.

Also, next week is E3 (June 5 – 7) so hopefully we will get some more exciting news about our favorite games (current and future)! Enjoy!

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