I was fortunate enough to participate in the past two beta weekends for The Secret World so I thought I would offer my review/general impressions. The release date for this game is July 3rd, early access starts this Friday. If anyone is not familiar with this game, its that latest MMO developed by Electronic Arts and takes place in a modern world but in a fictitious location. There are no races (in the orc/elf/dwarf sense) – everyone is human. There are three factions: Illuminati, Templar, and Dragon.
Character creation is a bit reminiscent of Aion or SWTOR where you can modify the physical appearance of your head, nose, chin, eyes, etc (but not quite as granular as Aion). You will also choose your outfit and choose wisely because your outfit will not change. You will be able to set a first name, last name and nickname. Your nickname must be what is unique and finding a nickname that wasn’t taken and/or allowed can be quite challenging almost to the point of aggravating. I’m not going to describe the story because I would rather you experience it for yourself but basically you are part of a secret society (which is associated with your faction) and you fight your way through strange activities occurring in the world (almost like something out of a Stephen King novel coupled with a Dan Brown novel).
Probably the most interesting concept in this game is how you level. It isn’t a traditional leveling mechanic in that there isn’t a numeric value to your level. What gear you are wearing and how deep you have gone into your skill/ability tree dictates how far you have leveled. Your weapons consist of magic, guns, swords or clubs … all of which seem pretty cool. Your weapons are the only noticeable changes to your character as you swap gear in and out. You don’t receive chest, legs, feet or gloves. Your gear primarily consists of a weapon (or focus for magic users), a couple talisman, rings, neck, etc.
Ok, so what did I think. Its not a bad game. It’s different. I like the modern world aspect of the game. The artwork and graphics are pretty amazing but you will probably want a pretty decent video card and processor to properly experience the game. It’s not a game I would pay a subscription to play. Something that I didn’t like is that sometimes what you are suppose to do and where you are suppose to go for quests wasn’t very clear. I found myself just running around without a clue as to where to go until I stumbled onto the right path. Sometimes you have to “pause” current quests in order to pick up new quests so you can’t pick up everything and do them all at the same time.
The game definitely has potential but its not going to be the next WoW, in fact I doubt there will ever be a game that will generate the same player base and have the same impact as World of Warcraft. I’d say that if you get a chance to check it out for free, give it a shot, I think its going to be a game, like Aion, for the A.D.D Gamer who briefly needs something different.
Click here to go to The Secret World website.
Cheers!
I was reading through a post on WoW Insider about Cataclysm and the author was discussing the things he liked and will miss about Cataclysm. Someone said something in the comments that, I think, explains why most gamers are spoiled, whining brats. Nobody appreciates the work and effort that goes into designing and developing these games. There will never be another MMO that will reach the number of users that World of Warcraft had because Blizzard has set the bar so high no game will ever satisfy that many gamers again. Gamers are so spoiled that now they expect every feature of WoW to be available at launch of any new MMO.
A couple weeks ago 
Everyone playing Diablo III has sparked many nostalgic conversations about the days of Diablo II thrashing LAN parties. Diablo II wasn’t always the pivotal game for face smashing; Quake and Unreal Tournament were often the games I played at LAN parties for destroying faces.