Biggs' Zone

A Geek's Cogitations, Conjectures and other Cortical Experiences

What Happened to “Frag”?

I’m an old school gamer. I started on Super Mario Brothers and Sonic the Hedgehog. I graduated from console gaming to PC gaming when I went to college and I began with first person shooters like Half-Life and, of course, the infamous Quake. Quake was the game everyone played at LAN parties, no matter what the latest gaming fad was at the time. It was a staple.

As is common in every gaming community, Quake players developed various colloquial expressions. The most common word among the nomenclature was “frag”. There were t-shirts, bumper stickers, and various other paraphernalia that donned various phrases using the word. If you are not familiar with the word “frag” it meant that when you killed someone, or you were killed, you weren’t just mortally wounded; usually fragged meant your death was a grisly explosion or dismemberment that left parts of you scattered about. The MMO genre doesn’t have such graphic fatalities so, I think, “frag” loosely evolved into the word “pwn”.

Personally I like frag better and I wish there was a way to bring it back. The fact is MMO gamers have already established their own set of colloquial expressions so introducing a new term would be very difficult. Also, the games themselves would need to properly reflect what it meant to frag, or be fragged, when a player dies. Somehow I can see such macabre graphics being met with much opposition once the ESRB became involved. If the ESRB rating is too mature it could adversely impact the sales of the game.

Personally I think introducing these kinds of deaths to an MMO would be pretty cool. Sometimes such visual indications of victory can make you feel extremely triumphant. Maybe one day an MMO will come along that has this feature, and maybe one already exists that I just haven’t played yet. Either way, it was a fun trip down memory lane and reminiscing about Quake has made me want to go dig up my old install disks.

(P.S. The image I used for this post is the iconic image used by Penguin Computing who are known for delivering high-performance computing solutions.)

Cheers!

Happy New Year!!!

Wishing everyone, everywhere a Happy New Year. I hope your 2012 is prosperous, safe and joyful.

The MMO Times: Merry Christmas!

Hello again, gamers! I hope you all can tear yourselves away from SWTOR to check out the following articles that I found interesting over the past week. This will be the last one I do before Christmas so Merry Christmas all! Enjoy!

Guild Wars 2 Enters Closed Beta

December 16th, 2011 – Guild Wars 2 will be entering closed beta. NCSoft will be running an internal selection process to determine who will be in the beta. There won’t be any public application process. I’m sure, regardless, fans are excited. Check out more at the Massively article
Massively article

Aion Going F2P in Europe

I was excited when I first read about Aion going Free-2-Play because I thought it would be for all servers. Apparently, at the time that I am writing this, it is only going F2P on the European servers. This is scheduled to happen in February, so there is still time for NCSoft to change their mind about the NA servers.
Massively article

Farewell SWG

Well, the first ever Star Wars MMO is officially shutdown. December 15th was the last day for Star Wars Galaxies. I never played it, I thought about it, but I didn’t know anyone that was playing so I didn’t partake. Despite the fact that I never played it, a part of me is still sad to see it go. Jef Reahard, of Massively, gave SWG a very well written farewell.
Massively article

Previewing MechWarrior Online

Massively has a pretty decent article that covers some of the “nuts and bolts” of the upcoming MechWarrior Online MMO. There are several images of some concept art in the post. I never played MechWarrior, but I knew of it. Some are claiming that this is their most anticipated game of 2012 (which means it has a release date of sometime next year). Check out the article and tell me what you think.
Massively article

Marvel Universe MMO Renamed

Gazillion’s newest project, Marvel Universe, has been given a new name. It makes sense, they want to differentiate their game from the DC version. It is now called “Marvel Heroes”. I found the post on an MMO News site. There still isn’t a lot of details provided about the game. Check it out if you are interested.
MMONews post

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Tis the Season

I am not a politically correct person, so I am not going to wish you Happy Holidays.

I most certainly will not use the ridiculous phrase “Season’s Greetings!”

I don’t have time to figure out if you celebrate Hanukkah, Kwanzaa, Ramadan, or Winter Veil!

I’m going to use the phrase that, to me, best expresses the joy of the season.

I’m not trying to force religion, or my religion on you by using it.

So if what I am about to say offends you, all I can say is … Buck Up, Sally!!!

Biggs On: SOPA

SOPA, for anyone that isn’t familiar with it, is a bill soon to be voted on by Congress. It stands for Stop Online Piracy Act. I’m not an advocate for or against online piracy but I thought I would weigh in on this SOPA bill.

Online piracy is a Pandora’s box, no matter what the MPAA or RIAA try to do, they can’t stop it. The more they try to establish litigation and laws to prevent piracy, the harder it will be to stop. I have to side with those that are saying the SOPA law is flawed. Today I got a chuckle from all of the people out there posting ways you can get around what SOPA would attempt to suppress. I love that people are already developing browser addons that would automate those processes. In fact one of the guys developing an addon is from MIT. What makes these lawmakers think they can outsmart someone from MIT? Its kinda ludicrous when you think about it.

In my opinion there are two things that the MPAA and RIAA can do to fight this piracy thing. First, stop trying to prevent piracy with silly bills like SOPA, that just pisses off the pirates and increases their motivation. Instead I would find ways to track them down to prosecute them. I’m sorry but copyright infringement and piracy is still a crime so I’m going to side with other guys there.

Second, and this is the big one, Lower Your Prices!!! RIAA is already trying to play this game a little bit. One dollar for a song, or ten dollars for an album, from iTunes is a pretty good deal in my opinion. However, nine bucks a person to see a movie, that is ridiculous!! It’s bad enough that the quality of the movies these days is in the tank and the 3D gimmick isn’t improving the quality. In my opinion, anyone that is downloading a movie is missing out on the video and sound quality you could get if you watched it on blu-ray. I scoff at anyone that claims the movie they download is actually “HD quality” or comparable to watching the actual blu-ray.

So I agree, SOPA is a waste of time and taxpayer money. It won’t work; no matter what lame brain plan they come up with, there are hundreds of smarter people that already know a way around it, and they are ready to share their idea with everyone on the Internet.

Oh, and one final note, SOPA will NOT kill, maim, break or disembowel the Internet; that’s just a little too mellow dramatic folks.

Cheers!

SWTOR: May The Queues Be With You

Tuesday is going to be an interesting day for Bioware. Early access has been running for nearly a week now and the queues started forming Thursday night. As I’m writing this post I am 141 in queue, I started at 401 about 15 minutes ago.

I hope Bioware is using the staggering of the early access to accumulate statistics on peak time and estimated volume so they can, hopefully, be better prepared for Tuesday’s launch. I have noticed, though, that despite the queues to get in, once I am in the game I notice very little lag. I remember when Aion started, I could be in queue for 20-30 minutes and once I got it, my character would “rubber-band” all the time. (If you don’t know what I mean by rubber-band, that is when, while running, you think you have gone X distance and suddenly you snap backwards quite a ways).

They might do population control in the form of limiting which servers new users can create characters on. While this will help some of the queues, they still will likely face the issue of players who hadn’t pre-ordered, wanting to play on a friends server who had.

To be honest, I hope people will be patient and understanding. I know that is asking a lot of the gaming community, but when you have a major title going live, you have to allow for software company to work out the kinks and standard growing pains. They will stabilize the queues and it may take a week or so. I just urge everyone to be patient and let Bioware work the problem. Of course I know there will be those disgruntled, impatient “nubs” that demand perfection on the first day.

Ah, my queue has finished. Time to log in!

Cheers!

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