So this issue of TBT (err, Fallback Friday? yes, I’m late) is going to appeal to a much different group of folks. If you follow any of Blizzard’s games then you know this week they are celebrating World of Warcraft’s 12th anniversary. People who don’t follow the gaming industry are probably shocked that a game is still thriving after 12 years. The funny thing is, that’s really not all that inconceivable. Final Fantasy will be releasing their 15th iteration of their franchise which began back in 1987. So WoW is a youngster by comparison but, if you will allow me a small pun, WoW 12 years!
It’s not a secret to my gaming friends that I have been playing this game for a long time, however, I have not been playing the entire 12 years. Actually I didn’t start playing until about the fall of 2005 when a friend convinced me to give it a shot. The first character I ever created was a male Night Elf Hunter named Discretus. Around February of 2006 I took a break from WoW until about June of the same year. I discovered that several of my co-workers also played so I created a Human Paladin on Alleria named Anthonius. I still play that paladin to this day. I didn’t forget about Discretus, however, that toon isn’t a male Night Elf anymore. After a few server transfers and a “Bruce Jenner” transformation, that character has become a female Draenai.
Gaming Friends are Real Friends Too
Neither of my two original toons go by those specific names anymore, however my gaming friends still address me by the moniker “Anth”. So who are these gaming friends, you might ask. Yes, most of them I have never met in person, but physical location isn’t required to create and maintain friendships. In fact I believe I have covered that very concept before. We all live in different parts of the continent, with different jobs and believe different things. Be that as it may, World of Warcraft is now just one thing we all have in common.
We were all part of a guild for seven years. When the realm population became meager, most of us transferred to a new server, with a higher population. A couple of us still raid together on the same team in a new guild, but all of us still keep in touch. Social media, chat clients and Discord allow us to still chat with each other. So over the twelve years Blizzard has provided us all with something more than mere recreation. It has forged unforgettable friends.
/cheers
Isn’t it ironic that after talking about the trials and tribulations of
Well, not really, but if your profession is jewelcrafting and/or inscription, you are probably in the worst position. There are 16 gear slots (excluding the shirt) and, between two level 110 characters, I think I have a gem slot on one item. I’m not suggesting that a gem slot needs to be on every piece of gear again, but it might be nice to see more it than *3.125% of the time. Inscription is mostly cosmetic. Your target market are people who like to change their shadow form or their ghoul’s appearance. The only way to make a profit using a profession is to complete the
If zombies attack the world, everyone will run and hide. Except for us gamers, of course. We’ve been waiting for this all our lives!
Blizzard is trying something new this expansion in regards to professions. Instead of the classic “make x number of widgets”, each profession now has quests. These quests require you to travel all over the Broken Isles to learn from other masters of the trade. There are some quests that require you to enter dungeons (even the Mythic-only dungeons). Leveling your professions has always been a necessary evil and often times quite taxing. The quests do seem to add new depth to them instead of standing by the forge smelting 300 bars. However I can see how the constant queuing for dungeons may eventually feel burdensome and mundane.
When Blizzard announced the release date of Legion I began reading War of the Ancients by
So far this has definitely been one of the more memorable world events leading up to an expansion. It’s kind of reminiscent of Wrath of the Lich King where terror can occur at any moment while in a capital city. I think what sets this world event apart from previous expansions are the invasions. It is really cool to see both factions flock to a location to help defeat the demons invading Azeroth. In the Broken Isles scenario it is also really cool to see both factions with players actively participating in the same scenario. In fact I’d say that is my favorite new mechanic. Can you imagine what ICC would have been like if it used the same mechanic.