A Geek's Cogitations, Conjectures and other Cortical Experiences

Tag: raiding

WoW: Dragonflight State of the Fated Raid

Legendary axe

It’s been a while since the last gaming update. Dragonflight is entering the “fated raid” period of the expansion, the final phase of an expansion in the World of Warcraft. I’ll probably still write my “final thoughts” before the launch of The War Within, but this post may contain some of my thoughts and grievances.

The concept of “fated raids” began last expansion with Shadowlands. I think the term “fated” is used because it’s a character’s fate to die and go to the Shadowlands. Dragonflight does not take place in the afterlife, so they are called “awakened” raids for this expansion.

I know, you probably already figured that out on your own. Be that as it may, let’s get on with it.

WoW: Ode to Humpday

I have been with this Convert To Raid raid team, Humpday Heroes, since the end of Warlords of Draenor. Our goal, as a raid team, has always been to earn the “Ahead of the Curve” raid achievement. Recently we successfully earned the “Ahead of the Curve” raid achievement for Queen Azshara. However, this accomplishment is bittersweet.

Brothers (and Sisters) In Arms

When you take on arduous tasks for months and years with, predominately, the same people a bond is formed. It’s more than just avatar names and pixels. Succeeding and failing together are the ingredients of synergy and the elation of finally reaching our goal is indescribable, however it was also bittersweet.

We often forget that this is just a game. Just like any other game, video or otherwise, it can get stale or life’s priorities change. In our case this achievement is the last one with one of our long time members, and my co-tank. This is the second co-tank I’ve lost this year but real life happens. However, while they are no longer playing the game, they are still a friend. The bonds of friendship will never be abandoned.

As the British say we must “Keep Calm and Carry On”. We are trying out new tanks and regrouping to get ready for the 8.3 raid, Ny’alotha. We have some promising candidates and I’m excited to finish off this expansion with one more “Ahead of the Curve” achievement! I know the Humpday Heroes will continue to prevail!

/cheers

duke-nukem-sm If zombies attack the world, everyone will run and hide. Except for us gamers, of course. We’ve been waiting for this all our lives!

 

WoW Classic Is A Classic Blunder

In August Blizzard will deliver on a promise they made at Blizzcon. Live servers of WoW Classic will go online. So many players are eager to get back to basics; and I don’t understand WHY! The only answer I have is nostalgia, but I think even the nostalgic vanilla vets will be quickly reminded how awful questing is. The other group that may be drawn to Classic are all those that began playing WoW during one of the expansions. These people will be among the first to bail and they will come running back to the current game faster than Barry Allen. Ultimately, I think WoW Classic is a classic blunder; I give it 6 months and the numbers will dwindle.

Honestly, I think this is a money grab. I think Blizzard is trying to rekindle their old subscription numbers by luring back old players. They might succeed. Players who cancelled their subscription several years ago will come back to play classic, and perhaps check out the current state of the game. Perhaps some of those players will keep playing the current game.

Its a “classic” business ploy – see what I did there (•_•) ( •_•)>⌐■-■ (⌐■_■)

Oh The Grind, Grind, Grind, Grinding

The first thing everyone will be reminded of quickly is the utter lack of quality-of-life. For example, looting quest items while in a group. For every mob that you kill, the loot belongs to one person, and one person only, including quest items. Therefore the total number of mobs you have to kill, assuming a guaranteed drop, is equal to the number of mobs needed times the number of players in your group. It could literally take an hour to get 10 items for everyone in your group.

Also, to make that grind feel extra special tedious, you will have to RUN …. EVERYWHERE, for 40 levels. You will not be able to use a mount until you reach level 40, and that is assuming you can afford it (which means grinding for cash on top of everything else). So grab a book, bind the auto-run key and … get a few chapters in while you quest in Desolace.

This is just the tip of the ice burg of the missing quality-of-life mechanics in Classic. Here are some additional low quality-of-life items:

  • No group/raid finder (have to use the old LFG channel)
  • REALLY SMALL BAGS
  • HUGE talent trees
  • You have to buy ALL of your spells again
  • You will be broke, all the time
  • Hunters will be destitute because they will have to stock ammo and pet food, again
  • If you’re not in a raiding guild, then you’re not raiding
  • No world quests which means no end game
  • There are no Heroic dungeons/raids
  • Limited Class Selection (no monks, death knights, demon hunters, alliance shaman, horde paladins)
  • NO FLYING
  • Raid sizes are 40 man only (no 10, 25 or Flex)

Lack of End Game Content (for Non-Raiders)

When you reach level 60 you will have nothing to do, especially if you are not raiding. You could traipse around the world and complete every quest you can possibly find. ◉_◉

You could use the LFG channel and grind through dungeons. ̿’̿’\̵͇̿̿\з=( ͠° ͟ʖ ͡°)=ε/̵͇̿̿/’̿̿ ̿ ̿ ̿ ̿ ̿

Or you could start an alt and do it all over again. (ノಠ益ಠ)ノ彡┻━┻

Ultimately, your level 60 character will simply collect dust because the only end game content WoW Classic offers is raiding. Oh, and if you thought grinding levels was grueling, raiding in Classic is a whole new level of grinding.

WoW Classic Raiding Will Be A Blunder

If you want to raid in classic you will be forced to join a raiding guild, unless you are lucky and find a frequent raiding group on the LFG channel. Raids in WoW Classic are 40 man only. Raiding will be a daily occurrence if you want to progress. I remember in vanilla there were raid teams meeting 4 hours every night to complete Molten Core. Remember, in Vanilla there are no lock out extensions. You must complete the raid before it resets.

You will need to grind, a lot, to have the consumables and gear. You will need sufficient bag space to hold extra gear because you will need to farm fire resistance armor for Molten Core. For example, if you’re a hunter you will need bag space for ammo, pet food, consumables and fire resistance gear.

Expansion Stop-Gap And Boredom

I think Blizzard is standing up these WoW Classic servers as a stop gap for current players. They don’t want to lose subs because of another lackluster expansion so they are giving players, who are caught up on current content, something to do. I think they are also doing this as a stop gap because the next expansion is probably over a year away and 8.3 will be the final patch for Battle for Azeroth.

Also, for the record, I am a “Vanilla Vet”. I created my first character, a Night Elf Hunter, in vanilla, but I leveled my paladin before they launched Burning Crusade. I am not feeling so nostalgic that I want to grind through it all over again. I did try the open beta and after 2 hours of grueling quests, I uninstalled the game. I might try it again, when I’m really bored, but it won’t be when it launches. In fact it will probably be several months after it launches before I subject myself to that kind of torture.

It Will Never Change

The most baffling thing I’ve heard is that some players are, allegedly, abandoning the current game to exclusively play WoW Classic. I understand if some people think that the current content (while a little weak in story) does feel like a daily grind. However, why would you trade one grind for an even larger grindfest?!? At least in the current game there is some choice and the choices change daily. WoW Classic will never change.

In one year, when we are on the next expansion, WoW Classic will still be exactly the same. When we are two expansions into the future, WoW Classic will still be exactly the same! They can’t change it, or update it, otherwise it can no longer be called “classic WoW”.

If all of that sounds exhilarating to you, then power to ya. I’m quite content with my spoiled quality-of-life World of Warcraft.

/end soapbox

duke-nukem-sm If zombies attack the world, everyone will run and hide. Except for us gamers, of course. We’ve been waiting for this all our lives!

 

TBT: Lamentations of a Former Tank [gone DPS]

Lamentations of a Former TankSo I am going to take a different approach to this week’s Throwback Thursday post (which is late again). This comes on the cusp of experiencing a struggle I’ve only heard other folks repine. I used to tank; from 2005 through Mists of Pandaria I was the Paladin tank for our raid team. Then the server population began to dwindle; finding raiders to fill spots became a struggle; long story short we switched servers and joined new raid teams. I was no longer needed as a tank so I had to become a DPS. It’s the first time I am working on progression as a member of the DPS squad. This week’s TBT is my lamentations of a former tank – gone DPS.

DPS Like Me: The Struggle Is Real!

A couple of expansions ago I remember the raid leaders constantly emphasizing the point that damage dealers need to improve their damage. I always silently thought to myself that there must be something these folks are missing because it can’t be that difficult to figure out how to do that. I will pause for you to silently curse and berate me. After my paladin, playing a shadow priest was my second favorite class so that is the class I chose to play as [ranged] DPS.

We are roughly three months into the current raid content and 5/7 in Heroic Emerald Nightmare. My gear iLevel is 860 and, while a shadow priest is supposed to be at the top of the charts, I’m barely making the middle of the pack. I am experiencing everything they were fussing about; the struggle is real! I have read the forums, tweaked my gear and my rotation but I am still struggling to break that 200k mark. Granted there are a couple of stats that I could increase but there is only so much you can do until the right piece of gear comes along.

I guess its true what they say. Sometimes you have to walk a mile in someone else’s shoes to understand their trials and tribulations.

IMO, Tanking is Easier

I will never take my DPS team members for granted again. As a tank, remembering to taunt was paramount. If you messed up your rotation, it was rarely a big deal (unless it caused you to dramatically lose threat). The rotation for a DPS has very little room for error. The adage for DPS to “Always Be Casting” (also known as the ABCs of DPS) has a lot of credence. It not only requires you to constantly cast something but deviating from your rotation can have cascading effects on your damage output. The training dummies are good for building the muscle memory for your rotation. However, they are not a reliable method of measuring your damage because you never have to move, which isn’t an authentic raid scenario.

So, to that end, while I really enjoy playing my shadow priest, I do enjoy tanking more. I’m less frustrated, less often, with my performance as a tank after a night of raiding. Some nights I dread looking at the logs; I don’t want to see how far down the damage charts I am when I know I need to be near the top. I’m not sure what else to do but keep improving my stats, keep practicing that rotation and reading priest forums (like icy-veins.com or howtopriest.com).

Tips and recommendations are welcome.
/cheers

TBT is one of those crazy Facebook trends. It stands for “ThrowBack Thursday” and often times people post pictures. I know the old adage “A picture is worth 1,000 words” but most of the time the pictures I want to post have a great story behind them. In my traditional nerdy fashion, instead of just a picture I want to provide a blog post for my TBT moments to share those great stories. I will not share stories in which the context will embarrass or incriminate myself or my friends and family.

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