After talking to a good friend of mine who had several questions for me on how one would get started developing iOS apps, I thought my advice was worth putting into a post. After all, I’m still a bit of a newbie iOS developer myself. So I thought I would share my experiences for other aspiring developers while all of the steps are still fresh in my mind.
The IDE
There are going to be some costs up front, especially if you don’t own a Mac. The IDE for developing iOS applications is Xcode and it can only run on a Mac. There are some projects out there that have tried to create a windows IDE but I haven’t seen anything that was successful and wasn’t a painful process to setup. You can try running a Virtual Machine and install OS X but you might run into some hardware complications. Honestly, if you are serious about developing iOS apps, go out and buy a Mac.
iOS Developer Program
Once you have a Mac to use for development the next thing you want to get is Xcode. You can download Xcode from the Mac app store and you can either pay $4.99 or you can sign up for the iOS Developer Program and download it for free. The iOS Developer Program is an annual subscription of $99 a year. Obviously you get more amenities other than Xcode for free. If you plan on distributing your app via the app store and/or you want to deploy an app to any iOS device (including your own) you will need to sign up for this. Xcode does come with an emulator so if you want to hold off until you are more comfortable, that’s what I would recommend, but bear in mind the emulator cannot test any email or Internet/Wi-Fi functionality.
If you want to develop apps for the Mac or Safari, they each have their own developer programs and will cost you another $99 a year for each.
Recommended Readings
I know that the Internet is an abyss of developer forums, tutorials and blogs which may, or may not have sufficient information to get you started developing iOS apps. I initially started out by searching for iOS tutorials and most of the advice people had was to go out and buy a book, so I bought two. Here are the two books I bought, which I highly recommend:
- Beginning iOS 4 Application Development (amazon link)
- Head First iPhone and iPad Development (amazon link)
Subscribing to the iOS Developer Program also gives you access to developer resources such as videos, libraries and forums. You can also get code level assistance from Apple engineers (apple developer link).
The App Store
I thought I would finish with some things to keep in mind when you go to post your app to the app store. When you submit your app it first has to be reviewed and this process can take up to seven days, depending on the complexity of the app. You are responsible for setting the price of the app; you will receive 70% of the sales revenue, Apple will take 30%. There are no additional fees for posting free apps, credit cards, hosting or marketing.
That’s all I have for now, I hope you found this useful. If more tips come to mind, I will do a part two or something. Good luck!
Cheers!